GTA V has been around so long it's basically part of the furniture, and that's why people still talk about it like it dropped yesterday. Even if you're not deep into speedrunning, you can feel there's something under the surface—systems rubbing up against each other in ways that don't always play nice. If you've ever chased a clean run, you'll know the weird little details can matter more than any big explosion, and that's why folks still click into clips while they're browsing GTA 5 Money guides and tips.
Where It Goes Wrong
The moment in question happens during "Minor Turbulence," with the Cuban 800 skimming low to stay off radar. Speedrunners don't fly it like a normal mission. They push it. Waterline low, quick cuts, under bridges if it saves even a heartbeat. Then there's a tiny scrape—nothing dramatic. No fireball. No obvious "you're done" warning. The plane just starts feeling off, like somebody swapped the controls when you weren't looking.
The Panic Moment
DarkViperAU notices it fast. He tries to dip the nose and it won't go. He's pushing forward, again and again, and the aircraft keeps climbing like it's got a mind of its own. "I can't fly downwards!" is the kind of thing you shout when your brain's still insisting there must be a fix. You can hear it shift from confusion to that cold, sinking feeling. Because if it won't descend, the route's gone, the bridge lines are gone, everything's gone.
Not "Damaged," Just Deformed
What makes it brutal is how GTA V treats the problem. A lot of games do vehicle health the simple way: take hits, bar drains, boom. Here, the handling can change in a way that feels almost physical. That scrape likely bent something in just the wrong spot—wing surface, control plane, who knows—and the game's flight model reacts like it would in the real world. More lift than you want, weird drag, and suddenly you're stuck in a climb you didn't ask for. The run timer in the corner is already past the point where you're "just messing around," too. It's nearly two hours of focus, and now the plane starts looping, horizon flipping, the whole attempt slipping away.
Why People Still Pick It Apart
This is the sort of thing that keeps GTA V alive in communities that love hard rules and harder luck. Nobody scripted a "loop of death." It just happens when systems collide and you get that one-in-a-million damage state that turns a normal flight into a physics lecture you didn't sign up for. It's painful to watch, but also kind of impressive—like the game is telling you, yeah, you clipped the airframe, now deal with the consequences, even if you were only a few seconds from something special, and even if you were already thinking about GTA 5 Money for sale in RSVSR while queuing up the next attempt.
RSVSR Guide GTA V plane damage can force a deadly climb
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